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Monks: A Hands-On Approach to Combat

I pretty much follow the same process whenever I create a PC or a ‘named’ NPC. There’s the seed idea, creating a focus for the character’s role in the plot and/or combat, include a weakness in that...

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Wrassled Him A B’ar When He Was Three

Trip Stone, my dwarf monk (Pathfinder) has worked out exceedingly well so far. Last session was a perfect example of how a ludicrously specialized PC can be really, really fun to play. Module U1,...

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